We’ve found a solution to one of the main problems in computer vision with white surfaces.
After two years, we are ready to show you one of the most critical stages in the development of SketchAR. Also, in computer vision in…
After two years, we are ready to show you one of the most critical stages in the development of SketchAR. Also, in computer vision in…
Finally, it’s time to talk about what we have developed and what problems we have overcome in the last year, being another significant step…
We are on our way to the complete absence of markers on paper, where any stroke a user makes is considered as a marker. In the meantime, we…
Apple recently unveiled the ARKit during WWDC. For us, as for developers, that means we don’t need to build our own tracking and imaging…